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The exercise provides an opportunity to experience hands-on the running of a couple of cycles of an agile project, consisting of the designing of a brochure for aliens visiting the Earth. Student teams are provided with a list of features (user stories) that the brochure should include to satisfy the users and the students design the prototype. To do so, students must first prioritize the requested features, estimate them using story points, and then move them from the Product Backlog, to the Cycle Backlog, to Doing and finally Done stages by running agile cycles, including Standup meetings, Cycle Review, Cycle Retrospective, etc.
Illustrate how an agile project evolves through several iterations, and practice the different agile artifacts.