Relic Island: Negotiation Simulation
Duration: 45-60 min
Type of game: Single-player, Multi-player
Relic Island is a competitive negotiation simulation set amidst a battle for profits between tourist transport companies. Co-developed with the esteemed IESE Business School and based on a case written by Kandarp Mehta and Guido Stein, this real-time multiplayer experience is perfect for graduate students and executive education programs. The simulation aims to teach participants the art of negotiation, game theory, and collaboration in a high-stakes competitive environment.
The simulation features a user-friendly interface for both instructors and participants, allowing them to focus on the learning experience. Group debriefing sessions ensure memorable insights and facilitate a deeper understanding of negotiation strategies and conflict resolution techniques.
Type of game: Single-player, Multi-player
Relic Island is a competitive negotiation simulation set amidst a battle for profits between tourist transport companies. Co-developed with the esteemed IESE Business School and based on a case written by Kandarp Mehta and Guido Stein, this real-time multiplayer experience is perfect for graduate students and executive education programs. The simulation aims to teach participants the art of negotiation, game theory, and collaboration in a high-stakes competitive environment.
The simulation features a user-friendly interface for both instructors and participants, allowing them to focus on the learning experience. Group debriefing sessions ensure memorable insights and facilitate a deeper understanding of negotiation strategies and conflict resolution techniques.
Collection: IESE (España)
Ref: NEGW-1-E
Format: Web
Duration: 1h 00m 00s
Publication Date: Apr 26, 2021
Language: English, Spanish
Description
Duration: 45-60 min
Type of game: Single-player, Multi-player
Relic Island is a competitive negotiation simulation set amidst a battle for profits between tourist transport companies. Co-developed with the esteemed IESE Business School and based on a case written by Kandarp Mehta and Guido Stein, this real-time multiplayer experience is perfect for graduate students and executive education programs. The simulation aims to teach participants the art of negotiation, game theory, and collaboration in a high-stakes competitive environment.
The simulation features a user-friendly interface for both instructors and participants, allowing them to focus on the learning experience. Group debriefing sessions ensure memorable insights and facilitate a deeper understanding of negotiation strategies and conflict resolution techniques.
Read more
Type of game: Single-player, Multi-player
Relic Island is a competitive negotiation simulation set amidst a battle for profits between tourist transport companies. Co-developed with the esteemed IESE Business School and based on a case written by Kandarp Mehta and Guido Stein, this real-time multiplayer experience is perfect for graduate students and executive education programs. The simulation aims to teach participants the art of negotiation, game theory, and collaboration in a high-stakes competitive environment.
The simulation features a user-friendly interface for both instructors and participants, allowing them to focus on the learning experience. Group debriefing sessions ensure memorable insights and facilitate a deeper understanding of negotiation strategies and conflict resolution techniques.
Learning Objective
- Develop negotiation skills and strategies to navigate challenging business conflicts and reach mutually beneficial outcomes.
- Enhance collaboration and communication abilities to achieve peaceful solutions in competitive scenarios.
- Understand the importance of balancing self-interest with collaborative efforts in a business context.
- Gain insights from efficient group debriefing sessions that reinforce learning and encourage continuous improvement.
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"Relic Island: Negotiation Simulation"
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