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La Dinámica de la Competencia en los Videojuegos Caseros (E): El Auge del 3DO y Juegos de 32 Bits
Coughlan, Peter J.Case HBS-703S29StrategyDescribe el lanzamiento de la innovadora compañía de videojuegos en casa, 3DO, que había desarrollado un sistema innovador que ofrece procesamiento de 32 bits y el software de CD-ROM. Examina la dinámica competitiva en la industria de los videojuegos en casa desde 1970 en el nuevo milenio.Starting at €5.74
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Note on Angel Financing
Strebulaev, I; Han, ACase SGSB-E440-EEntrepreneurshipAs administrative headcount grew dramatically from 6,800 to over 10,000, Singletary launched a major initiative to develop the University’s most promising managers through effective instruction and feedback. Among the attendees were Rita Torres, Dieter Kopp, and Marilyn Malkin. They were excited to be among the select group of Singletary Management Program participants, and were eager to receive expert teaching and peer guidance on how they could...Starting at €8.20
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Anticipating Competitive Actions (Spanish version)
Coughlan, Peter J.; Freier, Debbie; Lee, Kaiho PatrickCase HBS-704S08StrategyBefore taking competitive action, managers must anticipate the actions of their competitors. This can only be accomplished by performing thorough competitor analysis.Starting at €8.20
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Votizen (A)
Siegelman, RL; Han, ACase SGSB-E436A-EEntrepreneurship“Social media is disrupting politics in fundamental ways. For the first time, voters can join with one another and connect with their officials directly at a scale that is unprecedented. We believe that facilitating meaningful connection will result in a new form of civic participation that will profoundly change our world for the better.” David Binetti, Founder and CEO, Votizen This case series outlines the business formation of Votizen. Founder...Starting at €8.20
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Sociable Labs (A)
Siegelman, RL; Han, ACase SGSB-E435A-EEntrepreneurshipSociable Labs was conceived as a start-up business attempting to use friend recommendations to curate and recommend purchase opportunities on the internet. Much as his Facebook social events app helped friends discover events based on their friends’ events, founder Nisan Gabbay wanted to show users what their friends were buying or “liking,” in the hope that such knowledge would help guide their purchases and even enable merchants to use Facebook...Starting at €8.20
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Envia Systems - Teaching note
Holloway, C; Morgridge, J; Han, ATeaching Note SGSB-E407TN-EEntrepreneurshipVenture capitalist Atul Kapadia was inclined to provide seed funding for Sujeet Kumar and Michael Sinkula to found Envia Systems, a lithium-ion battery company. Admittedly, Envia was little more than the founders’ vision of an affordable electric vehicle and the potential of playing in a very large market. But for Kapadia, it was precisely these two key ingredients that made Envia attractive and akin to other early-stage investments he had made a...Starting at €0.00
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Envia Systems
Holloway, C; Morgridge, J; Han, ACase SGSB-E407-EEntrepreneurshipVenture capitalist Atul Kapadia was inclined to provide seed funding for Sujeet Kumar and Michael Sinkula to found Envia Systems, a lithium-ion battery company. Admittedly, Envia was little more than the founders’ vision of an affordable electric vehicle and the potential of playing in a very large market. But for Kapadia, it was precisely these two key ingredients that made Envia attractive and akin to other early-stage investments he had made a...Starting at €8.20
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Sociable Labs (A) - (C) - Teaching note
Siegelman, RL; Han, ATeaching Note SGSB-E435A-CTN-EEntrepreneurshipSociable Labs was conceived as a start-up business attempting to use friend recommendations to curate and recommend purchase opportunities on the internet. Much as his Facebook social events app helped friends discover events based on their friends’ events, founder Nisan Gabbay wanted to show users what their friends were buying or “liking,” in the hope that such knowledge would help guide their purchases and even enable merchants to use Facebook...Starting at €0.00
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Bigpoint
Child, M; Chambers, J; Ellis, H; Han, ACase SGSB-E423-EEntrepreneurshipBigpoint was a leading online gaming company with vast international operations. One country that it wanted to enter was the United States, where existing players EA and Zynga, as well as dominant social gaming platforms and the Apple App Store posed considerable challenges. It also needed to restructure its top management to better manage its growth.Starting at €8.20
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TwinMed
Child, M; Chambers, J; Han, ACase SGSB-E419-EEntrepreneurshipTwinMed was a nursing home supply business located in Los Angeles. This case details its humble origins and its development, and raises several strategic issues prevalent in Medicare-reimbursed businesses, business-to-business selling, and what to do when there is a sea change in government billing as there was in 1999, with the advent of Medicare’s “PPS” model.Starting at €8.20