Othellonia: Growing a Mobile Game
In the summer of 2019, Yu Sasaki, Head of the Game Division of DeNA, a Japanese mobile gaming company, is evaluating various growth strategies for its recent game Othellonia. Sasaki needs to decide if he should focus on customer acquisition, retention, or monetization.
Collection: HBSP (USA)
Ref: HBS-520016-E
Format: PDF
Number of pages: 20
Publication Date: Sep 10, 2019
Language: English
Review date: Jun 25, 2020
What material is included in this case:
Description
In the summer of 2019, Yu Sasaki, Head of the Game Division of DeNA, a Japanese mobile gaming company, is evaluating various growth strategies for its recent game Othellonia. Sasaki needs to decide if he should focus on customer acquisition, retention, or monetization.
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Year: Event Year Start:2009
Geographic Setting: Japan
Industry Setting: Arts, entertainment & sports; Games; Gaming
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"Othellonia: Growing a Mobile Game"
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