Default Category
- Case
Netflix: liderando con una cultura corporativa única
Collection: IESE (España)Ref.: DPO-810Published: Feb 16, 2023Format: PDFPages: 19Language: Spanish - Case
Netflix: Leading with a unique corporate culture
Collection: IESE (España)Ref.: DPO-810-EPublished: Feb 16, 2023Format: PDFPages: 18Language: English - Teaching Note
Netflix: Leading with a unique corporate culture - Teaching note
Collection: IESE (España)Ref.: DPOT-125-EPublished: Jan 8, 2024Format: PDFPages: 9Language: English - Case
Restoring Japan: Abenomics
Collection: IESE (España)Ref.: ECON-421-EPublished: May 2, 2016Format: PDFPages: 24Language: English - Teaching Note
Restoring Japan: Abenomics - Teaching Note
Collection: IESE (España)Ref.: ECONT-12-EPublished: May 2, 2016Format: PDFPages: 3Language: English - Supplementary Case
Dinámicas Competitivas en los Videojuegos Caseros (B): El Poder de Nintendo
Collection: HBSP (USA)Ref.: HBS-703S26Published: Feb 13, 2001Reviewed: Jun 13, 2001Format: PDFPages: 10Language: Spanish - Supplementary Case
La Dinámica de la Competencia en los Videojuegos Caseros (C): El Génesis de Sega
Collection: HBSP (USA)Ref.: HBS-703S27Published: Jan 27, 2001Reviewed: Jun 13, 2001Format: PDFPages: 2Language: Spanish - Supplementary Case
La Dinámica de la Competencia en los Videojuegos Caseros (D): El Super NES de Nintendo
Collection: HBSP (USA)Ref.: HBS-703S28Published: Jun 13, 2001Format: PDFPages: 3Language: Spanish - Supplementary Case
La Dinámica de la Competencia en los Videojuegos Caseros (E): El Auge del 3DO y Juegos de 32 Bits
Collection: HBSP (USA)Ref.: HBS-703S29Published: Jun 13, 2001Format: PDFPages: 3Language: Spanish - Supplementary Case
La Dinámica de la Competencia en los Videojuegos Caseros (F): La Caída de 3DO
Collection: HBSP (USA)Ref.: HBS-703S30Published: Jun 13, 2001Format: PDFPages: 3Language: Spanish